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Class Server

Create a new Actionhero Server. The required properties of an server. These can be defined statically (this.name) or as methods which return a value.

Hierarchy

  • EventEmitter
    • Server

Index

Constructors

constructor

Properties

attributes

attributes: {}

attributes of the server

Type declaration

  • [key: string]: any

canChat

canChat: boolean

Can connections of this server use the chat system?

Optional config

config?: ServerConfig

Shorthand for api.config.servers[this.type]

connectionCustomMethods

connectionCustomMethods: {}

Methods described by the server to apply to each connection (like connection.setHeader for web connections)

Type declaration

  • [key: string]: Function

logConnections

logConnections: boolean

Should we log every new connection?

logExits

logExits: boolean

Should we log when a connection disconnects/exits?

Optional options

options?: {}

Type declaration

  • [key: string]: any

sendWelcomeMessage

sendWelcomeMessage: boolean

Should every new connection of this server type receive the welcome message

Optional server

server?: any

A place to store the actually server object you create

type

type: string

The name & type of the server.

Optional verbs

verbs?: string[]

What connection verbs can connections of this type use?

Static Readonly captureRejectionSymbol

captureRejectionSymbol: typeof captureRejectionSymbol

Static captureRejections

captureRejections: boolean

Sets or gets the default captureRejection value for all emitters.

Static defaultMaxListeners

defaultMaxListeners: number

Static Readonly errorMonitor

errorMonitor: typeof errorMonitor

This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

Installing a listener using this symbol does not change the behavior once an 'error' event is emitted, therefore the process will still crash if no regular 'error' listener is installed.

Methods

addListener

  • addListener(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Alias for emitter.on(eventName, listener).

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

buildConnection

  • buildConnection(data: {}): Promise<void>
    • Build a the Actionhero.Connection from the raw parts provided by the server.
      this.buildConnection({
      rawConnection: {
      req: req,
      res: res,
      params: {},
      method: method,
      cookies: cookies,
      responseHeaders: responseHeaders,
      responseHttpCode: responseHttpCode,
      parsedURL: parsedURL
      },
      id: fingerprint + '-' + uuid.v4(),
      fingerprint: fingerprint,
      remoteAddress: remoteIP,
      remotePort: remotePort
      })

    Parameters

    • data: {}
      • [key: string]: any

    Returns Promise<void>

connections

defaultAttributes

  • defaultAttributes(): { canChat: boolean; logConnections: boolean; logExits: boolean; sendWelcomeMessage: boolean; type: any; verbs: any[] }
  • Returns { canChat: boolean; logConnections: boolean; logExits: boolean; sendWelcomeMessage: boolean; type: any; verbs: any[] }

    • canChat: boolean
    • logConnections: boolean
    • logExits: boolean
    • sendWelcomeMessage: boolean
    • type: any
    • verbs: any[]

emit

  • emit(eventName: string | symbol, ...args: any[]): boolean
  • Synchronously calls each of the listeners registered for the event namedeventName, in the order they were registered, passing the supplied arguments to each.

    Returns true if the event had listeners, false otherwise.

    const EventEmitter = require('events');
    const myEmitter = new EventEmitter();

    // First listener
    myEmitter.on('event', function firstListener() {
    console.log('Helloooo! first listener');
    });
    // Second listener
    myEmitter.on('event', function secondListener(arg1, arg2) {
    console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
    });
    // Third listener
    myEmitter.on('event', function thirdListener(...args) {
    const parameters = args.join(', ');
    console.log(`event with parameters ${parameters} in third listener`);
    });

    console.log(myEmitter.listeners('event'));

    myEmitter.emit('event', 1, 2, 3, 4, 5);

    // Prints:
    // [
    // [Function: firstListener],
    // [Function: secondListener],
    // [Function: thirdListener]
    // ]
    // Helloooo! first listener
    // event with parameters 1, 2 in second listener
    // event with parameters 1, 2, 3, 4, 5 in third listener
    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • Rest ...args: any[]

    Returns boolean

eventNames

  • eventNames(): (string | symbol)[]
  • Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

    const EventEmitter = require('events');
    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});

    const sym = Symbol('symbol');
    myEE.on(sym, () => {});

    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]
    since

    v6.0.0

    Returns (string | symbol)[]

getMaxListeners

  • getMaxListeners(): number
  • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to defaultMaxListeners.

    since

    v1.0.0

    Returns number

Optional goodbye

Abstract initialize

  • initialize(): Promise<void>
  • Method run as part of the initialize lifecycle of your server. Usually configures the server.

    Returns Promise<void>

listenerCount

  • listenerCount(eventName: string | symbol): number
  • Returns the number of listeners listening to the event named eventName.

    since

    v3.2.0

    Parameters

    • eventName: string | symbol

      The name of the event being listened for

    Returns number

listeners

  • listeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
    console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]
    since

    v0.1.26

    Parameters

    • eventName: string | symbol

    Returns Function[]

log

off

  • off(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Alias for emitter.removeListener().

    since

    v10.0.0

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

on

  • on(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventNameand listener will result in the listener being added, and called, multiple times.

    server.on('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. Theemitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    const myEE = new EventEmitter();
    myEE.on('foo', () => console.log('a'));
    myEE.prependListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    // b
    // a
    since

    v0.1.101

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

once

  • once(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Adds a one-timelistener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

    server.once('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    By default, event listeners are invoked in the order they are added. Theemitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

    const myEE = new EventEmitter();
    myEE.once('foo', () => console.log('a'));
    myEE.prependOnceListener('foo', () => console.log('b'));
    myEE.emit('foo');
    // Prints:
    // b
    // a
    since

    v0.3.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

prependListener

  • prependListener(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventNameand listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

prependOnceListener

  • prependOnceListener(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Adds a one-timelistener function for the event named eventName to the_beginning_ of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: (...args: any[]) => void

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

processAction

  • processAction(connection: Connection): Promise<void>
  • When a connection has called an Action command, and all properties are set. Connection should have params.action set at least. on(event: 'actionComplete', cb: (data: object) => void): this;

    Parameters

    Returns Promise<void>

processFile

  • processFile(connection: Connection): Promise<void>
  • When a connection has called an File command, and all properties are set. Connection should have params.file set at least. Will eventually call Actionhero.Server#sendFile.

    Parameters

    Returns Promise<void>

rawListeners

  • rawListeners(eventName: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));

    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];

    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();

    // Logs "log once" to the console and removes the listener
    logFnWrapper();

    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');

    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');
    since

    v9.4.0

    Parameters

    • eventName: string | symbol

    Returns Function[]

removeAllListeners

  • removeAllListeners(event?: string | symbol): Server
  • Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • Optional event: string | symbol

    Returns Server

removeListener

  • removeListener(eventName: string | symbol, listener: (...args: any[]) => void): Server
  • Removes the specified listener from the listener array for the event namedeventName.

    const callback = (stream) => {
    console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that anyremoveListener() or removeAllListeners() calls after emitting and_before_ the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

    const myEmitter = new MyEmitter();

    const callbackA = () => {
    console.log('A');
    myEmitter.removeListener('event', callbackB);
    };

    const callbackB = () => {
    console.log('B');
    };

    myEmitter.on('event', callbackA);

    myEmitter.on('event', callbackB);

    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    // A
    // B

    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    // A

    Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping')listener is removed:

    const ee = new EventEmitter();

    function pong() {
    console.log('pong');
    }

    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);

    ee.emit('ping');
    ee.emit('ping');

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: (...args: any[]) => void
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Server

Abstract sendFile

  • sendFile(connection: Connection, error: Error, fileStream: any, mime: string, length: number, lastModified: Date): Promise<void>
  • Must be defined explaining how to send a file to an individual connection. Might be a noop for some connection types.

    Parameters

    • connection: Connection
    • error: Error
    • fileStream: any
    • mime: string
    • length: number
    • lastModified: Date

    Returns Promise<void>

Abstract sendMessage

  • sendMessage(connection: Connection, message: string | object | any[], messageId?: string): Promise<void>
  • Must be defined explaining how to send a message to an individual connection.

    Parameters

    • connection: Connection
    • message: string | object | any[]
    • Optional messageId: string

    Returns Promise<void>

setMaxListeners

  • setMaxListeners(n: number): Server
  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

    since

    v0.3.5

    Parameters

    • n: number

    Returns Server

Abstract start

  • start(): Promise<void>
  • Method run as part of the start lifecycle of your server. Usually boots the server (listens on port, etc).

    Returns Promise<void>

Abstract stop

  • stop(): Promise<void>
  • Method run as part of the stop lifecycle of your server. Usually configures the server (disconnects from port, etc).

    Returns Promise<void>

validate

  • validate(): void

Static getEventListeners

  • getEventListeners(emitter: EventEmitter | DOMEventTarget, name: string | symbol): Function[]
  • Returns a copy of the array of listeners for the event named eventName.

    For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

    For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

    const { getEventListeners, EventEmitter } = require('events');

    {
    const ee = new EventEmitter();
    const listener = () => console.log('Events are fun');
    ee.on('foo', listener);
    getEventListeners(ee, 'foo'); // [listener]
    }
    {
    const et = new EventTarget();
    const listener = () => console.log('Events are fun');
    et.addEventListener('foo', listener);
    getEventListeners(et, 'foo'); // [listener]
    }
    since

    v15.2.0

    Parameters

    • emitter: EventEmitter | DOMEventTarget
    • name: string | symbol

    Returns Function[]

Static listenerCount

  • listenerCount(emitter: EventEmitter, eventName: string | symbol): number
  • A class method that returns the number of listeners for the given eventNameregistered on the given emitter.

    const { EventEmitter, listenerCount } = require('events');
    const myEmitter = new EventEmitter();
    myEmitter.on('event', () => {});
    myEmitter.on('event', () => {});
    console.log(listenerCount(myEmitter, 'event'));
    // Prints: 2
    since

    v0.9.12

    deprecated

    Since v3.2.0 - Use listenerCount instead.

    Parameters

    • emitter: EventEmitter

      The emitter to query

    • eventName: string | symbol

      The event name

    Returns number

Static on

  • on(emitter: EventEmitter, eventName: string, options?: StaticEventEmitterOptions): AsyncIterableIterator<any>
  • ```js const { on, EventEmitter } = require('events');

    (async () => { const ee = new EventEmitter();

    // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); });

    for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })();


    Returns an `AsyncIterator` that iterates `eventName` events. It will throw
    if the `EventEmitter` emits `'error'`. It removes all listeners when
    exiting the loop. The `value` returned by each iteration is an array
    composed of the emitted event arguments.

    An `AbortSignal` can be used to cancel waiting on events:

    ```js
    const { on, EventEmitter } = require('events');
    const ac = new AbortController();

    (async () => {
    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    });

    for await (const event of on(ee, 'foo', { signal: ac.signal })) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here
    })();

    process.nextTick(() => ac.abort());
    since

    v13.6.0, v12.16.0

    Parameters

    • emitter: EventEmitter
    • eventName: string

      The name of the event being listened for

    • Optional options: StaticEventEmitterOptions

    Returns AsyncIterableIterator<any>

    that iterates eventName events emitted by the emitter

Static once

  • once(emitter: NodeEventTarget, eventName: string | symbol, options?: StaticEventEmitterOptions): Promise<any[]>
  • once(emitter: DOMEventTarget, eventName: string, options?: StaticEventEmitterOptions): Promise<any[]>
  • Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

    This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

    const { once, EventEmitter } = require('events');

    async function run() {
    const ee = new EventEmitter();

    process.nextTick(() => {
    ee.emit('myevent', 42);
    });

    const [value] = await once(ee, 'myevent');
    console.log(value);

    const err = new Error('kaboom');
    process.nextTick(() => {
    ee.emit('error', err);
    });

    try {
    await once(ee, 'myevent');
    } catch (err) {
    console.log('error happened', err);
    }
    }

    run();

    The special handling of the 'error' event is only used when events.once()is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();

    once(ee, 'error')
    .then(([err]) => console.log('ok', err.message))
    .catch((err) => console.log('error', err.message));

    ee.emit('error', new Error('boom'));

    // Prints: ok boom

    An AbortSignal can be used to cancel waiting for the event:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();
    const ac = new AbortController();

    async function foo(emitter, event, signal) {
    try {
    await once(emitter, event, { signal });
    console.log('event emitted!');
    } catch (error) {
    if (error.name === 'AbortError') {
    console.error('Waiting for the event was canceled!');
    } else {
    console.error('There was an error', error.message);
    }
    }
    }

    foo(ee, 'foo', ac.signal);
    ac.abort(); // Abort waiting for the event
    ee.emit('foo'); // Prints: Waiting for the event was canceled!
    since

    v11.13.0, v10.16.0

    Parameters

    • emitter: NodeEventTarget
    • eventName: string | symbol
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • Parameters

    • emitter: DOMEventTarget
    • eventName: string
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

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